Our server utilizes the Towny plugin to create a casual town building experience! Below is a list of helpful towny commands.
Towns cost $1,500 to start, and $300 a day for upkeep. If you fail to pay daily dues, your town will go bankrupt and you will need to repay the debt, or risk your town falling!
Nations cost $20,000 to start, and have a $500 a day charge for upkeep.
Each town “plot” is a Minecraft chunk, so 16×16 blocks and is not changeable. You MUST build 20 chunks (or 320+ blocks) away from someone or you will NOT be able to expand your town.
You can see chunks by pressing F3 + G on your keyboard.
/towny prices : Shows all prices associated with towns.
/town new [name] : Create a new town.
/town delete [name] : PERMANENTLY deletes your town. This will be 100% unrecoverable by Staff or file means.
/town leave : Leave the town you’re currently in.
/towny map : See a map of claimed plots around you.
/town [name] : See a town’s status, and statistics.
/town spawn [optional name] : Teleport to your town’s spawn, or another town’s spawn.
/tc [message] : Talk in your town’s chat. This can only be seen by Staff & town residents.
/g : Join back into the general chat.
/town invite [name] : Invite someone to join your town as a resident.
/town kick [name] : Remove someone from your town.
/town plots : Show plots information for your town.
/town claim [outpost (optional)] : Claim the chunk you’re currently standing in. Costs $150 per chunk.
/town unclaim : Unclaim the chunk you’re currently standing in. You will be refunded $75 per chunk.
/town ranklist : See all members and what rank they’re at.
/town rank add/remove [name] [rank] : Adds or removes the specified resident to the rank.
Ranks (Same For Nations):
Sheriff: able to jail players in your town’s jail.
Helper: able to use all switches, doors, levers, etc.
Assistant: can do most mayor commands, such as claiming land, adding new residents, and toggling if the town is public or not.
/town say [message] : Broadcast a message to your residents.
/town set board [message/none] : Toggles a message being broadcasted to all members when they first log on.
/town set mayor [name] : Sets another player to be mayor of your town. You will lose ALL mayor privileges, and they will be the new owner.
/town set outpost/jail : Sets the spawn point of an outpost or jail. Must be within those types of plots to set it.
/town set homeblock : Sets your town’s home block (your main building/area).
/town set spawn : Sets your town’s spawn. MUST be within the home block.
/town set spawncost [amount] : Set the spawning cost to teleport to your town. This will not affect residents, nation members, or nation allies.
/town set name [name] : Change your town’s name.
/town set taxes [amount] : Amount of taxes collected from each resident each day. Can be used to pool money together for the daily up-keep for the town.
/town set plotprice [amount] : Sets the default amount that plots will be posted for when put up for sale.
/town toggle public : Toggle weather or not non-Staff can teleport to your town.
/town toggle pvp : Toggle PvP off & on in your town.
/town toggle open : Toggles public joining of your town. I personally DISCOURAGE you from using this as ANYONE can join and grief your town.
/town toggle jail [number] [resident] : Sends a resident to your town’s jail. Same command unjails them.
/town withdraw [amount] : Withdraw the specified amount from your town’s bank and deposits it into your personal account.
/town deposit [amount] : Deposit the specified amount into your town’s bank and withdraws it from your personal account.
/town bankhistory : See all withdrawals and deposits into your town’s bank.
/nation withdraw [amount] : Withdraw the specified amount from your nation’s bank and deposits it in your personal account. Can only be done by a King of the nation.
/nation deposit [amount] [optional name] : Deposit the specified amount into the nation’s bank account. If you specify a town’s name, then it’ll deposit money from the nation’s account to the specified town’s account.
/nation bankhistory : See all withdrawals and deposits into your nation’s bank.
/plot claim : Claim the plot you’re standing on for the associated price.
/plot unclaim : Unclaims your plot.
/plot forsale [amount] : Lists the plot you’re standing in for the specified price.
/plot notforsale : Unlists the plot you’re standing in.
/plot evict : Evicts the player from the plot you’re standing in.
/plot set [type] : Sets the plot type. Available types are shop, embassy, arena, wilds, inn, jail, farm, bank, outpost, and reset to make it default.
/plot clear : A mayor or resident command. Will clear the plot you’re standing on.
/resident friend add [name] : Adds someone as your friend.
/resident friend remove [name] : Removes someone as your friend.
/resident friend list : List all of your current friends.
/resident jail paybail : Allows you to get out of jail. All money goes to the town’s bank.
/resident tax : Shows all taxes you’re required to pay.
/nation new [name] : Creates a new nation.
/nation leave [name] : Leave the nation your town is a part of.
/nation rank add/remove [name] [rank] : Set the specified player’s rank within your nation. Same ranks as town ranks.
/nation add [town name] : Invites a town to join your nation.
/nation kick [town name] : Evicts a town from your nation.
/nation delete [name] : PERMANENTLY deletes your nation. This will be 100% unrecoverable by Staff or file means.
/nation ally add [nation name] : Invites another nation to be your ally.
/nation ally remove [nation name] : Removes another nation from being your ally.
/nation enemy add [nation name] : Adds a nation to your enemy list.
/nation enemy remove [nation name] : Removes the nation from your enemy list.
/nation say [message] : Broadcasts a message to all nation members.
/nation set king [name] : Sets another player to be king of your nation. You will lose ALL king privileges, and they will be the new owner.
/nation set capitol [town] : Sets your nation’s capitol town.
/nation set board [message/none] : Toggles a message being broadcasted to all members when they first log on.
/nation set spawn : Sets your nation’s spawn. MUST be within the home block.
/nation set spawncost [amount] : Set the spawning cost to teleport to your nation. This will not affect residents, nation members, or nation allies.
/nation toggle neutral : Weather your town will pay to stay neutral during a war.
/nation toggle open : Toggles weather or not people can join your nation without an invite.
/nc [message] : Talk in your nation’s chat. This can only be seen by Staff & nation residents.